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Final Fantasy XIV Endwalker expansion delayed two weeks

Final Fantasy XIV: Endwalker has been delayed for two weeks, arriving December seventh as an alternative of November twenty third. In a blog post, sport director Naoki Yoshida says the delay was to make sure enough high quality assurance testing within the remaining days of growth.

Yoshida says the choice to delay the sport arose from a want to make sure Endwalker’s story was one thing that befit 11 years of Final Fantasy XIV’s epic storytelling.

“We remained firmly resolved to regulate all the way down to the smallest nuances and guarantee our writing covers even the best factors of the huge and complicated story that has spanned these previous 11 years for the reason that authentic FFXIV to make sure that everybody can absolutely take pleasure in their journey in Endwalker,” Yoshida writes. Nevertheless, the time it took to make the required story changes disrupted Endwalker’s high quality assurance testing schedule. Notably, Yoshida cites the sport’s stability as a significant factor in suspending the sport.

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Alisaie when she heard Endwalker was postponed.

In July, Final Fantasy XIV noticed a massive increase in popularity which resulted within the digital deluxe model of the sport selling out and new character creation on North American servers briefly disabled. The spike in new gamers precipitated longer login queues and prompted Sq. Enix to kick idle gamers whereas growing capability with a view to assist with server congestion — all with no main launch driving participant curiosity. With Endwalker on the horizon, Yoshida needed to make sure the sport might deal with what is going to probably be an excellent greater spike in gamers.

Yoshida was apologetic for the delay, apparently tearing up as he made the announcement. The beloved developer, affectionately referred to as Yoshi-P, stated he took gamers’ potential inconveniences — like requesting time without work to play — under consideration earlier than making the troublesome choice to postpone.

“I used to be extremely torn between whether or not or not we should always reduce down the expansion pack’s quantity and even launch content material in installments,” Yoshida writes. “As such, I humbly ask you all to forgive me for the choice I’ve made.”

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The brand new date locations Endwalker’s launch a day earlier than the discharge of Halo Infinite, giving the primary full week of December two of the largest, most-anticipated titles of the final couple years.

Final Fantasy XIV: Endwalker launches on PC and PlayStation December seventh.

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